Zero-G Racing Game
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Zero-G Racing Game

Fast-paced futuristic space racing game, with advanced physics simulation.

Time of Development: 2007
Platform: Windows XP/2003/Vista on PC
Development Tools: Microsoft Visual Studio 2005, Autodesk Maya, Adobe Photoshop, Fruity Loops
Language: C++
Engine used: Ogre3D v1.2.3 (for graphics) and NxOgre 0.4 RC2 (for physics)
API used (indirectly): Microsoft DirectX® 9.0, AGEIA PhysX® SDK 2.6.2